The following Information was provided
to
the Atari History Site by: Markus
Kirschbaum
Size:        
10.5" x 12" x 3.5"
Controls:     Power
on/off
Display:     
Resolution up to 1600 x 600 pixels (50 Hz/interlace)
             
32-bit "Extended True Color" display with 16,777,216
             
colors simultaneously (additional 8 bits of supplimental
             
graphics data support possible)
             
Multiple-resolution, multiple-color depth objects
             
(monochrome, 2-bit, 4-bit, 8-bit, 16-bit, 24-bit) can be
             
used simultaneously
Ports:       
Cartridge slot/expansion port (64 bits)
             
RF video output
             
Video edge connector (video/audio output)
             
(supports NTSC and PAL; provides S-Video, Composite, RGB
             
outputs, accessible by optional add-on connector)
             
Four controller ports
             
Digital Signal Processor port (includes high-speed
             
synchronous serial input/output)
Controllers:  Eight-directional joypad
             
Size 5" x 4.5" x 1.5", cord 7 feet
             
Six fire buttons (A, B, C, D, E, F)
             
Pause and Option buttons
             
12-key keypad (accepts game-specific overlays)
The Jaguar 2 has seven processors, which
are contained in three chips.
Two of the chips are proprietary designs,
nicknamed "Tom" and "Jerry".
The third chip is a standard Motorola
68EC020 used as a coprocessor.
Tom and Jerry are built using an 0.3 micron
silicon process.  With
proper programming, all seven processors
can run in parallel.
- "Tom"
  - 1,250,000 transistors, 292 pins
  - Graphics Processing Unit (processor
#1)
     - 64-bit RISC
architecture (64/128 register processor)
     - 64 registers
of 128 bits wide (shadow-buffering)
     - Has access
to all 2 x 64 bits of the system bus
     - Can read 128
bits of data in one instruction
     - Rated at 127.902
MIPS (million instructions per second)
     - Runs at 63.951
MHz
     - 2 x 32K bytes
of zero wait-state internal SRAM (matrix)
     - Performs a
wide range of high-speed graphic effects
     - Programmable
   - Object processor (processor
#2)
     - 64-bit RISC
architecture
     - Programmable
processor that can act as a variety of different
       video
architectures, such as a sprite engine, a pixel-mapped
       display,
a character-mapped system, and others.
   - Blitter (processor #3)
     - 64 bits read
and write at the same time! (multibuffering!)
     - 8K read buffer
(fifo)
     - 8K write buffer
(lifo)
     - Performs high-speed
logical operations
     - Hardware support
for Z-buffering and Gouraud shading
   - Texture Mapping Engine
(processor #4)
     - 64-bit RISC
     - 64 bits
     - Programmable
risc processor
     - 256K "texture-work-ram"
of zero wait-state internal CACHE
     - capable of
doing about 900000 texture-mapped polyons,
       without
textures there can do 2500000 polyons.
     - realtime Gouraud
and Phong shading
   - J/MPEG "COMBI" Chip (processor
#5)
     - 64 bits
     - not programmable!
     - 8K own data
rom (with sinus) table
     - 128K CACHE
(fifo)
     - realtime J/MPEG
decompression via CACHE (fifo)
   - DRAM memory controller
     - 4 x 64 bits
     - Accesses the
DRAM directly
- "Jerry"
   - 900,000 transistors, 196
pins
   - Digital Signal Processor
(processor #6)
     - 32 bits (32-bit
registers)
     - Rated at 53,3
MIPS (million instructions per second)
     - Runs at 53.3
MHz
     - Same RISC core
as the Graphics Processing Unit
     - Not limited
to sound generation
     - 96K bytes of
zero wait-state internal SRAM
     - CD-quality
sound (16-bit stereo 50KHz)
     - Number of sound
channels limited by software (minimum 16!!)
     - Two DACs (stereo)
convert digital data to analog sound
       signals
     - Full stereo
capabilities
     - Wavetable synthesis,
FM synthesis, FM Sample synthesis, and AM
       synthesis
     - A clock control
block, incorporating timers, and a UART
- Motorola 68EC020 (processor #7)
     - Runs at 26.590MHz
     - perfect 68000
emulation
     - General purpose
control processor
Communication is performed with a high
speed 64-bit data bus, rated
at 2400 megabits/second.  The 68000
is only able to access 16 bits
of this bus at a time.
The Jaguar 2 contains eight megabytes (64
megabits) of fast
page-mode DRAM, in eight chips with 1024
K each.